Blueprint Prefab Randomization

Existing prefabs in the scene can be randomized and rebuilt

_images/rand_prefab_bp.png

Randomize Seed Node

Randomizes the seed of the prefab, and optionally the child prefabs as well. This node does not build the prefab, only modifies the seed value

  • Target: The prefab actor in the scene that you’d like to randomize

  • Random: Assign an existing random stream or create a new one

  • Recursive: If checked, will randomize all the children down to the lowest level


Load Prefab

This node reloads the prefab, recreating the actors as necessary

  • Target: The prefab actor in the scene that you’d like to randomize